Hatchling co*ckatrice
Hatchling co*ckatrice (17/17)
GF2-I: Takers [Spoilers]
Men are from Slars replied to alhoon's topic in Geneforge Series - Remasters
You know what really makes somebody sound wise? It's when they tell you that they are wise and that other people are stupid. Wise people are always doing that.
- Sunday at 02:05 PM
- 21 replies
- 1
GF3 teased
Men are from Slars replied to alhoon's topic in Geneforge Series - Remasters
According to alhoon's logic, new games don't take longer than remakes, so the same logic would suggest that a major reworking wouldn't take longer than a regular remake 😛
- June 5
- 74 replies
GF3 teased
Men are from Slars replied to alhoon's topic in Geneforge Series - Remasters
Yeah, SW has never done two games of the same series in a row, except for before SW had two multi-game series.
- June 3
- 74 replies
GF3 teased
Men are from Slars replied to alhoon's topic in Geneforge Series - Remasters
Jeff has said they take less time. See, again, N:R for an extreme example. Most of the steps take the same amount of time, but there are extra steps -- creating the scenario, drawing all the maps, and writing all the dialogue -- which are a large amount of work. Touching up and updating these things simply does not take as long as creating them out of whole cloth.
- June 1
- 74 replies
GF3 teased
Men are from Slars replied to alhoon's topic in Geneforge Series - Remasters
- May 31
- 74 replies
GF3 teased
Men are from Slars replied to alhoon's topic in Geneforge Series - Remasters
The data doesn't show that. See my post above that you already incorrectly summarized. I'm not arguing with shadows anymore.
- May 31
- 74 replies
GF3 teased
Men are from Slars replied to alhoon's topic in Geneforge Series - Remasters
You're completely ignoring the difference between a remake and a fresh game created from scratch.
- May 31
- 74 replies
GF3 teased
Men are from Slars replied to alhoon's topic in Geneforge Series - Remasters
Ah, good call on the codex entry. Given the hundreds-of-years timeframe that most creation types have existed, "recently" could really mean anything, but yeah.
- May 30
- 74 replies
GF3 teased
Men are from Slars replied to alhoon's topic in Geneforge Series - Remasters
All we truly know about Stalkthorns is that they weren't on Sucia. Maybe they aren't actually a brand new creation type, just one that didn't exist when Sucia was shut down. That would explain why they aren't news and even the various plant-focused shapers in the Drypeak area don't have anything to say about them.
- May 30
- 74 replies
new player Good first game?
Men are from Slars replied to TempNameSuperstar's topic in General
This is a 3 year old topic, so the "new player" probably isn't new anymore :-) Let's close this up.
- May 30
- 10 replies
- recommendations
Killing the Emissary makes Shandoka hostile
Men are from Slars replied to Genernumlover's topic in Geneforge Series - Remasters
Alhoon, you know very well that we have lots of lurkers, lots of casual players who google questions about the game and end up here. It is misleading at best to talk about things you can hack into the game as if it's something you can do in normal play. This shouldn't require an argument. (And yes, if you are editing game files directly, you are "hacking." It's not a dirty word, and it's a very widely used word in modding communities on the internet, so if you don't like that, your argument is with the rest of the internet and not us :-)
- May 29
- 13 replies
Max level possible: likely 29
Men are from Slars posted a topic in Geneforge Series - Remasters
Note for casual readers: Most people finish the game somewhere around levels 19-23, what's described here is not sane. Via Pigeon on discord, looks like it is in fact possible to hit level 29 without any cheating. Steps: 1. Reach level 26 by killing the Door Golem repeatedly. Note that this will take somewhere around 2500 kills, so "tedious" doesn't even begin to describe it. 2. Kill all exceptionally high-level targets that won't anger the Servants or Barzites. This includes the denizens of Gazak-Uss and other high level zones, as well as all the Takers, Learned Thani, etc. 3. Learn each creation type besides the fyora; read all codexes; turn in all Shaper Records and all Iron Bars; complete Zensital's quest. (You need to have not done any of those things previously.) 4. Finally, kill Zakary, Barzahl, and anyone else you had to leave alive. Steps 2 through 4 provide enough XP to go from level 26 to to level 29. If you kill literally everything there's even a little wiggle room. As an additional point of amusem*nt, if you do this, it's possible to shape a level 50 creation, specifically an Eyebeast. You need to be a Shaper will all skill points put into Magic Shaping, Shaper Robe equipped, with all 5 points of Create Gazer, and purchase all the augments for said Eyebeast:
- May 29
- 6 replies
Killing the Emissary makes Shandoka hostile
Men are from Slars replied to Genernumlover's topic in Geneforge Series - Remasters
You don't. Alhoon likes to discuss things you can do by hacking or modding (or that the developer could obviously change) as if they are things any player could do.
- May 29
- 13 replies
Killing the Emissary makes Shandoka hostile
Men are from Slars replied to Genernumlover's topic in Geneforge Series - Remasters
Per usual, if you initiate combat via a conversation option, the rest of the zone doesn't turn hostile. That option does exist here... it just doesn't appear unless you've completed the Emissary's quests. In this case, it looks like this was done so that the option can be witty. Attacking a friendly creature in combat mode normally turns the whole zone hostile, so that's not really a surprise.
- May 28
- 13 replies
GF3 teased
Men are from Slars replied to alhoon's topic in Geneforge Series - Remasters
do any characters in any geneforge game actually refer to Fire, Magic, or Battle shaping in dialogue? I'm not sure, but I can't think of any. it's certainly not a distinction many shapers appear to be at all concerned with.
- May 28
- 74 replies